使用子图¶
本指南解释了使用子图的机制。子图的一个常见应用是构建多代理系统。
添加子图时,需要定义父图和子图之间的通信方式:
设置¶
为 LangGraph 开发设置 LangSmith
注册 LangSmith 可以快速发现并改进你的 LangGraph 项目的问题。LangSmith 允许你使用追踪数据来调试、测试和监控使用 LangGraph 构建的 LLM 应用 —— 了解更多如何入门的信息,请访问 此处。
共享状态模式¶
一个常见的情况是,父图和子图通过共享的状态键(channel)在 schema 中进行通信。例如,在 multi-agent 系统中,代理通常通过共享的 messages 键进行通信。
如果你的子图与父图共享状态键,你可以按照以下步骤将其添加到你的图中:
- 定义子图工作流(如下例中的
subgraph_builder
)并编译它 - 在定义父图工作流时,将编译后的子图传递给
.add_node
方法
API Reference: StateGraph
from typing_extensions import TypedDict
from langgraph.graph.state import StateGraph, START
class State(TypedDict):
foo: str
# 子图
def subgraph_node_1(state: State):
return {"foo": "hi! " + state["foo"]}
subgraph_builder = StateGraph(State)
subgraph_builder.add_node(subgraph_node_1)
subgraph_builder.add_edge(START, "subgraph_node_1")
subgraph = subgraph_builder.compile()
# 父图
builder = StateGraph(State)
builder.add_node("node_1", subgraph)
builder.add_edge(START, "node_1")
graph = builder.compile()
完整示例:共享状态模式
from typing_extensions import TypedDict
from langgraph.graph.state import StateGraph, START
# 定义子图
class SubgraphState(TypedDict):
foo: str # (1)!
bar: str # (2)!
def subgraph_node_1(state: SubgraphState):
return {"bar": "bar"}
def subgraph_node_2(state: SubgraphState):
# 注意这个节点使用了一个只在子图中可用的状态键 ('bar')
# 并且正在对共享的状态键 ('foo') 进行更新
return {"foo": state["foo"] + state["bar"]}
subgraph_builder = StateGraph(SubgraphState)
subgraph_builder.add_node(subgraph_node_1)
subgraph_builder.add_node(subgraph_node_2)
subgraph_builder.add_edge(START, "subgraph_node_1")
subgraph_builder.add_edge("subgraph_node_1", "subgraph_node_2")
subgraph = subgraph_builder.compile()
# 定义父图
class ParentState(TypedDict):
foo: str
def node_1(state: ParentState):
return {"foo": "hi! " + state["foo"]}
builder = StateGraph(ParentState)
builder.add_node("node_1", node_1)
builder.add_node("node_2", subgraph)
builder.add_edge(START, "node_1")
builder.add_edge("node_1", "node_2")
graph = builder.compile()
for chunk in graph.stream({"foo": "foo"}):
print(chunk)
- 此键与父图状态共享
- 此键专属于
SubgraphState
,父图无法看到该键
```
不同的状态模式¶
对于更复杂的系统,你可能希望定义一些子图,这些子图具有与父图**完全不同的模式**(没有共享的键)。例如,在多代理系统中,你可能希望为每个代理保留一个私有的消息历史。
如果你的应用场景是这样,你需要定义一个节点**调用子图的函数**。这个函数需要在调用子图之前将输入(父)状态转换为子图状态,并在返回节点的状态更新前将结果转换回父状态。
API Reference: StateGraph
from typing_extensions import TypedDict
from langgraph.graph.state import StateGraph, START
class SubgraphState(TypedDict):
bar: str
# 子图
def subgraph_node_1(state: SubgraphState):
return {"bar": "hi! " + state["bar"]}
subgraph_builder = StateGraph(SubgraphState)
subgraph_builder.add_node(subgraph_node_1)
subgraph_builder.add_edge(START, "subgraph_node_1")
subgraph = subgraph_builder.compile()
# 父图
class State(TypedDict):
foo: str
def call_subgraph(state: State):
subgraph_output = subgraph.invoke({"bar": state["foo"]}) # (1)!
return {"foo": subgraph_output["bar"]} # (2)!
builder = StateGraph(State)
builder.add_node("node_1", call_subgraph)
builder.add_edge(START, "node_1")
graph = builder.compile()
- 将状态转换为子图状态
- 将响应转换回父图状态
完整示例:不同的状态模式
from typing_extensions import TypedDict
from langgraph.graph.state import StateGraph, START
# 定义子图
class SubgraphState(TypedDict):
# 注意这些键中没有与父图状态共享的
bar: str
baz: str
def subgraph_node_1(state: SubgraphState):
return {"baz": "baz"}
def subgraph_node_2(state: SubgraphState):
return {"bar": state["bar"] + state["baz"]}
subgraph_builder = StateGraph(SubgraphState)
subgraph_builder.add_node(subgraph_node_1)
subgraph_builder.add_node(subgraph_node_2)
subgraph_builder.add_edge(START, "subgraph_node_1")
subgraph_builder.add_edge("subgraph_node_1", "subgraph_node_2")
subgraph = subgraph_builder.compile()
# 定义父图
class ParentState(TypedDict):
foo: str
def node_1(state: ParentState):
return {"foo": "hi! " + state["foo"]}
def node_2(state: ParentState):
response = subgraph.invoke({"bar": state["foo"]}) # (1)!
return {"foo": response["bar"]} # (2)!
builder = StateGraph(ParentState)
builder.add_node("node_1", node_1)
builder.add_node("node_2", node_2)
builder.add_edge(START, "node_1")
builder.add_edge("node_1", "node_2")
graph = builder.compile()
for chunk in graph.stream({"foo": "foo"}, subgraphs=True):
print(chunk)
- 将状态转换为子图状态
- 将响应转换回父图状态
完整示例:不同的状态模式(两层子图)
这是一个包含两层子图的例子:父图 -> 子图 -> 孙图。
# 孙图
from typing_extensions import TypedDict
from langgraph.graph.state import StateGraph, START, END
class GrandChildState(TypedDict):
my_grandchild_key: str
def grandchild_1(state: GrandChildState) -> GrandChildState:
# 注意:此处无法访问到子图或父图的键
return {"my_grandchild_key": state["my_grandchild_key"] + ", how are you"}
grandchild = StateGraph(GrandChildState)
grandchild.add_node("grandchild_1", grandchild_1)
grandchild.add_edge(START, "grandchild_1")
grandchild.add_edge("grandchild_1", END)
grandchild_graph = grandchild.compile()
# 子图
class ChildState(TypedDict):
my_child_key: str
def call_grandchild_graph(state: ChildState) -> ChildState:
# 注意:此处无法访问到父图或孙图的键
grandchild_graph_input = {"my_grandchild_key": state["my_child_key"]} # (1)!
grandchild_graph_output = grandchild_graph.invoke(grandchild_graph_input)
return {"my_child_key": grandchild_graph_output["my_grandchild_key"] + " today?"} # (2)!
child = StateGraph(ChildState)
child.add_node("child_1", call_grandchild_graph) # (3)!
child.add_edge(START, "child_1")
child.add_edge("child_1", END)
child_graph = child.compile()
# 父图
class ParentState(TypedDict):
my_key: str
def parent_1(state: ParentState) -> ParentState:
# 注意:此处无法访问到子图或孙图的键
return {"my_key": "hi " + state["my_key"]}
def parent_2(state: ParentState) -> ParentState:
return {"my_key": state["my_key"] + " bye!"}
def call_child_graph(state: ParentState) -> ParentState:
child_graph_input = {"my_child_key": state["my_key"]} # (4)!
child_graph_output = child_graph.invoke(child_graph_input)
return {"my_key": child_graph_output["my_child_key"]} # (5)!
parent = StateGraph(ParentState)
parent.add_node("parent_1", parent_1)
parent.add_node("child", call_child_graph) # (6)!
parent.add_node("parent_2", parent_2)
parent.add_edge(START, "parent_1")
parent.add_edge("parent_1", "child")
parent.add_edge("child", "parent_2")
parent.add_edge("parent_2", END)
parent_graph = parent.compile()
for chunk in parent_graph.stream({"my_key": "Bob"}, subgraphs=True):
print(chunk)
- 我们正在将状态从子图通道(
my_child_key
)转换为孙图通道(my_grandchild_key
) - 我们正在将状态从孙图通道(
my_grandchild_key
)转换回子图通道(my_child_key
) - 此处我们传递了一个函数而不是仅编译好的图(
grandchild_graph
) - 我们正在将状态从父图通道(
my_key
)转换为子图通道(my_child_key
) - 我们正在将状态从子图通道(
my_child_key
)转换回父图通道(my_key
) - 此处我们传递了一个函数而不是仅编译好的图(
child_graph
)
((), {'parent_1': {'my_key': 'hi Bob'}})
(('child:2e26e9ce-602f-862c-aa66-1ea5a4655e3b', 'child_1:781bb3b1-3971-84ce-810b-acf819a03f9c'), {'grandchild_1': {'my_grandchild_key': 'hi Bob, how are you'}})
(('child:2e26e9ce-602f-862c-aa66-1ea5a4655e3b',), {'child_1': {'my_child_key': 'hi Bob, how are you today?'}})
((), {'child': {'my_key': 'hi Bob, how are you today?'}})
((), {'parent_2': {'my_key': 'hi Bob, how are you today? bye!'}})
添加持久化¶
你只需要在**编译父图时提供 checkpointer**。LangGraph 会自动将 checkpointer 传播到子图中。
API Reference: START | StateGraph | InMemorySaver
from langgraph.graph import START, StateGraph
from langgraph.checkpoint.memory import InMemorySaver
from typing_extensions import TypedDict
class State(TypedDict):
foo: str
# 子图
def subgraph_node_1(state: State):
return {"foo": state["foo"] + "bar"}
subgraph_builder = StateGraph(State)
subgraph_builder.add_node(subgraph_node_1)
subgraph_builder.add_edge(START, "subgraph_node_1")
subgraph = subgraph_builder.compile()
# 父图
builder = StateGraph(State)
builder.add_node("node_1", subgraph)
builder.add_edge(START, "node_1")
checkpointer = InMemorySaver()
graph = builder.compile(checkpointer=checkpointer)
如果你想让子图**拥有自己的内存**,可以在编译时使用 checkpointer=True
。这在 多代理 系统中很有用,如果你希望代理能够记录其内部消息历史:
查看子图状态¶
当你启用 持久化 时,可以通过 graph.get_state(config)
来 检查图状态(检查点)。要查看子图状态,可以使用 graph.get_state(config, subgraphs=True)
。
仅在中断时可用
子图状态**只能在子图被中断时**查看。一旦你恢复图的执行,将无法再访问子图状态。
查看被中断的子图状态
from langgraph.graph import START, StateGraph
from langgraph.checkpoint.memory import InMemorySaver
from langgraph.types import interrupt, Command
from typing_extensions import TypedDict
class State(TypedDict):
foo: str
# 子图
def subgraph_node_1(state: State):
value = interrupt("Provide value:")
return {"foo": state["foo"] + value}
subgraph_builder = StateGraph(State)
subgraph_builder.add_node(subgraph_node_1)
subgraph_builder.add_edge(START, "subgraph_node_1")
subgraph = subgraph_builder.compile()
# 父图
builder = StateGraph(State)
builder.add_node("node_1", subgraph)
builder.add_edge(START, "node_1")
checkpointer = InMemorySaver()
graph = builder.compile(checkpointer=checkpointer)
config = {"configurable": {"thread_id": "1"}}
graph.invoke({"foo": ""}, config)
parent_state = graph.get_state(config)
subgraph_state = graph.get_state(config, subgraphs=True).tasks[0].state # (1)!
# 恢复子图
graph.invoke(Command(resume="bar"), config)
- 该操作仅在子图被中断时可用。一旦恢复图的执行,将无法再访问子图状态。
流式输出子图¶
要将 子图 的输出包含在流式输出中,可以在父图的 .stream()
方法中设置 subgraphs=True
。这将同时流式输出父图和所有子图的输出。
for chunk in graph.stream(
{"foo": "foo"},
subgraphs=True, # (1)!
stream_mode="updates",
):
print(chunk)
- 设置
subgraphs=True
以流式输出子图的输出。
从子图流式输出
from typing_extensions import TypedDict
from langgraph.graph.state import StateGraph, START
# 定义子图
class SubgraphState(TypedDict):
foo: str
bar: str
def subgraph_node_1(state: SubgraphState):
return {"bar": "bar"}
def subgraph_node_2(state: SubgraphState):
# 注意这个节点使用了一个仅在子图中存在的状态键 ('bar')
# 并且在共享的状态键 ('foo') 上发送更新
return {"foo": state["foo"] + state["bar"]}
subgraph_builder = StateGraph(SubgraphState)
subgraph_builder.add_node(subgraph_node_1)
subgraph_builder.add_node(subgraph_node_2)
subgraph_builder.add_edge(START, "subgraph_node_1")
subgraph_builder.add_edge("subgraph_node_1", "subgraph_node_2")
subgraph = subgraph_builder.compile()
# 定义父图
class ParentState(TypedDict):
foo: str
def node_1(state: ParentState):
return {"foo": "hi! " + state["foo"]}
builder = StateGraph(ParentState)
builder.add_node("node_1", node_1)
builder.add_node("node_2", subgraph)
builder.add_edge(START, "node_1")
builder.add_edge("node_1", "node_2")
graph = builder.compile()
for chunk in graph.stream(
{"foo": "foo"},
stream_mode="updates",
subgraphs=True, # (1)!
):
print(chunk)
- 设置
subgraphs=True
以流式输出子图的输出。